FEATUREDARTICLES / 45
Game Design

How Attack Telegraphs Make Dangerous Encounters Feel Fair

A hard-hitting attack can still feel fair when players have a meaningful chance to recognize and answer it. This independent editorial guide looks at how timing, visual clarity, sound and encounter pacing turn attack telegraphs into useful information rather than decoration.

Read article ↗
SURVIVAL ARCADE JOURNAL · 4 MIN
Game Design

Designing Distinct Enemy Roles in a Crowded Survival Arena

Game Design

Spawn Rules Explained: Why Where Enemies Appear Matters

Game Design

How Enemy Wave Pacing Creates Pressure Without Overwhelming Players

More to discover

Survival Arcade Journal

Categories